27 December 1996

How to Start a Classic Video Game Collection Part 2: The System Choices - The Atari Trio (originally for Suite 101)


[Suite 101 articles introduction]

In this article I'll start discussing and comparing the major classic video game consoles. If you are still undecided after my last article, this should help you decide which one you would like to start collecting. Your best bet is to start with the Atari 2600, Atari 7800, Atari 5200, Magnavox Odyssey², Mattel Intellivision, or Coleco Colecovision. In this article, I'll discuss the three Atari systems. Next time I'll cover the latter three.

I'll start with the Atari 2600 and use it as the yardstick by which to measure the other systems. The reason I’m choosing the 2600 is because it was the world’s most popular video game console up until the Nintendo Entertainment System (NES) and it remains the favorite of classic collectors. You should have no problem starting a 2600 collection, as 2600 consoles and games are by far the easiest to find. Early 2600 games have primitive graphics and sound, but many later games pull off some amazing graphics feats, particularly considering what the programmers had to work with. The 2600 also had a variety of controllers available for it that gives it a larger variation in types of games than most other systems. The controllers are fairly sturdy, although paddles are known to deteriorate with time. This can be fixed, however. All in all, the 2600 is an excellent choice for a beginning collector.

The Atari 7800 is another excellent choice because it can also play 2600 games (with a few exceptions). The 7800 does nothing to improve the 2600 games, but having a 7800 would give you a slightly larger base of games to collect. Atari 7800s are rarer than many of the other systems discussed here, so you might want to pick up a 2600 until you find one. 7800 games have excellent graphics (on par with the NES), although the sound is generally little improved from the 2600. The 7800 joysticks are notorious for giving hand cramps, but 2600 games and many 7800 games can be played with 2600 controllers.

The Atari 5200 was released between the 2600 and 7800. It's generally not too difficult to find one or games for it. Its graphics ability is between the 2600 and 7800, but its sound is generally better than both. An adapter exists which allows you to play 2600 games, but it is hard to find. The main downfall of the 5200 are its controllers. It comes with a pair of joysticks that are notorious for being worn out and very hard to fix. Furthermore, unlike 2600 and 7800 joysticks, they can act as both joysticks or paddles and they do not automatically return to the center position. This makes some games more difficult. Although some alternative controllers exist that are better, they are quite rare.

By now you should have a handle on the Atari systems. Of the three, I'd recommend starting with a 2600, or a 7800 if you can find one. They offer the most variety, larger game libraries, and easier to find alternative controllers. Next time we’ll see how the major non-Atari systems stack up.

Copyright 1996, i5ive communications inc. Used with permission.

02 December 1996

How to Start A Classic Video Game Collection Part 1: Picking a System (originally for Suite 101)


[Suite 101 articles introduction]

If you're new to the hobby of collecting classic video games, you might be wondering how you should start a collection. If you're lucky, you still own your childhood system. If you're not so lucky, I'll give you some advice in this first series of editorials. Future editorials will cover a quick comparison of the systems, where to find them, and what prices you can expect to pay. For now, let's get started by trying to choose a system to start your collection.

You have lots of choices, but you're probably better off starting with something relatively easy to find with a large library of cartridges. By far, the easiest system to find (and find games for) is the Atari 2600. Next would be the Mattel Intellivision. After that, it depends on where you live, but likely choices are the Magnavox Odyssey², Coleco Colecovision, Atari 5200, and Atari 7800. There is one special case: the GCE/Milton Bradley Vectrex. If you see one, buy it! (If it's reasonably priced, which for a Vectrex is $30 and under.) If you don't like it, you'll be able to sell it or trade it for nearly any other system because of its rarity.

Of course, there are other factors to consider. You might want to collect for the system you used to have so long ago. You might even go searching at thrift stores and yard sales and just start with the first system you find. If you're particularly wealthy, you might just go out and buy everything you can find. All of these choices are fine. It's just a hobby, so there is no right or wrong. I would encourage you to start with a system you know or suspect you would enjoy playing. That's the reason most people start this hobby; they simply enjoy the games.

If you're still uncertain which system would be best for you, I'll briefly discuss each in my next editorial. Meanwhile, I encourage you to use the classic home video games resources here at Suite 101 to start learning on your own.


Copyright 1996 i5ive communications inc. Used with permission.

[April 26, 2013: Actually, I think anything under $100 was pretty reasonable for a Vectrex back then. Today, under $100 would seem to be a really good price for one in good shape.]

Thanksgiving finds (Goldmine lost)

[Originally posted to rec.games.video.classic.]

Well, I went to visit in-laws out of town for Thanksgiving. I did a little searching and came up with a few items, but no 2600 cartridges I didn't already have and no 7800 cartridges at all. My best 2600 find was Slot Machine. I did find some interesting 2600 controllers, though. One is actually a Sears Video Arcade II (Atari 2800) controller. The other is a joystick where you can wind the cord into the base by twisting the joystick. Cool! 8)

The most frustrating find was Art Master for the Vectrex. Frustrating because there was no Vectrex or light pen in sight. 8( Now I have a cart that plays pretty intro music and then leaves me with a menu of three choices I can't pick. Thank goodness for the emulator!

I was also saddened to learn that my gold mine, which I posted about a few years ago, is gone now. I had tried to visit it twice before now, only to find it closed at the times. This time it was open but the old owner sold it to another guy who cleaned things out. He still has 2600 cartridges, but he also said there were Sum Guys (Great, he's multiplying. 8( ), who came in regularly and went through the 2600 stuff. Judging from the 5200 cartridges, they go through those too. (Pac-Man, Centipede, Pac-Man, Pac-Man, Centipede, Centipede. Oooh, look: Super Breakout! [That's sarcasm, son.])

01 November 1996

Classic Home Video Games: An Introduction (originally for Suite 101)

[Suite 101 articles introduction]


So just what is a classic home video game, anyway? Well, here is my answer. A classic home video console is any console released in the U.S.A. from the beginning of video games (1972) to the first major industry crash (1984), called simply "the Crash" in classic video games circles. Some of the significant consoles this includes are the Atari 2600, Magnavox Odyssey², Mattel Intellvision, Colecovision, and Atari 5200. The consoles this doesn't include are the Nintendo Entertainment System (NES) and Sega Master System (SMS).

Many people today wish to include the NES and SMS as "classics" because they are no longer in stores, no longer supported by their manufacturers, and over ten years old. I do not include them. The reason is mainly because there is a definite difference between pre-Crash and post-Crash systems and games.

Before the Crash, the industry was young and not afraid to experiment. Cartridges (or the consoles) allowed certain aspects of the game to be manipulated and completely unique games were often released. Admittedly, there were a good number of copy-cats, but you could always find something new. After the Crash, it seems that a significant portion of home games were either Super Mario Brothers-style scrollers or sports games and it was one cartridge, no variations.

One thing many speculate caused the Crash was a glut of poorly done, third party video games. The Crash taught the industry that they could no longer sell a game simply because people could play it on their TV, so they stopped experimenting and stayed with the tried and true. This, sadly, was the end of the classics.

Copyright 1996 i5ive communications inc. Used with permission.

[April 26, 2013: This article did not have a specific date, just "November 1996", but Blogger forces me to pick a date, so I went with November 1.  15 years later, I'm no longer going to argue with someone that the NES & SMS aren't classics, but I'm still mainly interested in the pre-NES systems and games.]

01 August 1996

Tip of the Moment (second opinion for cars)

Tip of the moment: Get a second opinion for your car's ailments, too.

I had a supposed Honda specialist shop do my car's tune up and check on what was wrong with my air conditioner. They told me either of two parts might be broken and how much it would be to replace each. I decided to wait to have it fixed. Eventually, I took it somewhere else to have the A/C fixed. They checked it over and told me that the A/C in some of Honda's models won't work unless it's absolutely full of freon. That was my only problem: it was missing a few ounces of freon. (Mind you, thanks to the EPA, checking it for leaks and filling it up cost almost as much as the first shop's estimate for one of the two parts that needed replacing.) I won't embarrass myself by saying how long I went without A/C because of this.

[From my "Past Tips of the Moment and Past Thoughts" page. This was the fifth tip and ninth post overall. I didn't keep track of the dates beyond the year, so the date is a guess. Unfortunately, I didn't run the A/C during the winter(s) to keep the hoses sealed, so it eventually stopped working again. — 28 May 2009]