Showing posts with label Odyssey. Show all posts
Showing posts with label Odyssey. Show all posts

05 April 1999

Re: Is there a classic system you really DON'T like?

[Originally posted to rec.games.video.classic.]

In article <19990405024751.06059.00002725@ng101.aol.com>, BluRoom wrote:
>I don't know if this has been thrown around recently, but just for fun - is
>there a classic system you just can't stand or have no desire to collect for,
>and why?

I have two Odyssey2s and a dozen or two boxed games collecting dust. This mostly has to do with the controllers not working properly, but even after getting at least one to work, Odyssey2 games just don't inspire me.

It's the same story for my two Channel Fs. Except one system doesn't work at all and I only have two cartridges. (Which both have one game in common. What's up with that?!? Atari never even stooped that low.) Of course, this is the sum total of Channel F stuff I've seen in all the years I've been collecting.

Also stored away are various pong-type systems, a Studio II (one cart), a Microvision (about six boxed games), and some original Odysseys. (Come on, who can honestly say they can't get enough of their Odyssey? The only reason any of us buy them is for their historical significance.)

It's quite likely I'll eventually sell the Odyssey2 stuff eventually. Maybe the Channel F as well. I've got to clean up my room so I can actually sort through it all first. For some bizarre reason, though, I kind of want to keep the Studio II. Maybe it's just because it was one of my early finds. The Microvision and original Odyssey are definite keepers, even if I don't play them much.

[It's now 2010 and I still want to get rid of the Odyssey2 stuff, but haven't. — 14 August 2010]

07 October 1997

System Spotlight: Magnavox Odyssey (originally for Suite 101)


[Suite 101 articles introduction]

This is the first in an irregular series I'll be doing. Every so often (when I can't think of anything else to write about), I'll give some history and Web sites for a specific system. For the first spotlight, I've decided to honor the one that started it all: the original Magnavox Odyssey. You might also see it referred to as the Odyssey 1 (to differentiate it from the other Odyssey systems) or, incorrectly, the Odyssey 100. The Odyssey 100 was actually one of several dedicated, pong-type systems Magnavox released in the mid-1970s.

Ralph Baer of Sanders Associates developed the system that would become the Odyssey from 1966 to 1967. Although he began trying to sell it to a larger company in 1968, it was not until 1970 that Magnavox bought the rights. In January 1972, they began production and presented the system in May of that year. Magnavox sold 100,000 units in 1972, but discontinued the system by the end of 1973.1

The Odyssey used traditional, full-sized components because Intel had just released the first microprocessor in 1971 and they were still incredibly expensive. It was not a sophisticated system, even by Atari 2600 standards. The system was programmable, but the game cards were merely jumpers that completed various connections. There were no electrical components on them and the system was packaged with six different ones.

The Odyssey was only capable of displaying a vertical line and three squares (two players and a ball) in black and white. In order to add the illusion of color, an overlay was included for each game. These translucent overlays were simply taped to the screen to provide a playfield that the screen objects shone through. For example, the tennis overlay was green with tennis court lines and two stick figures for players. Each game actually included two overlays, one small and one large, for different size TV screens.

The Odyssey came with two large controllers. Each had three knobs and a button. The button served the ball. Two of the knobs controlled horizontal and vertical movement, while the third allowed the last player that touched the ball limited control over its movement. As you can imagine, these three controls made Magnavox's tennis was a bit more challenging than what would become standard "pong." The system also came with several games, some of which relied more on board game components than video ones. These components included dice, poker chips, a United States map, a cardboard football field, and lots of cards. Magnavox also released a separate light rifle and two game cards for shooting games. Besides these, Magnavox also released some additional games. Some of these contained new game cards, but many simply used one or more of the original six game cards and added new overlays and playing pieces.

Most collectors treasure this system when they find it because it was the first. For a while, the system seemed rather rare, but in recent years it seems more and more collectors are finding them. I have found three in various states of completeness, myself. Although you won't spend a lot of time playing it, it's certainly a nice piece of history to add to your collection.

Links:

I'm afraid there is a lack of sites covering the Magnavox Odyssey in detail. The one I recommend is Inherent Mirth. Check it out!

1. This information was taken from Phoenix: The Fall and Rise of Videogames, second edition by Leonard Herman (Rolenta Press, ISBN 0-9643848-2-5). Look for a review next month!

Copyright 1997 i5ive communications inc. Used with permission.

[2013-04-29: If I had to recommend a Mangavox Odyssey site today, it would be Pong Story. That footnote was linked in the original article, but Blogger doesn't seem to provide an adequate way of doing that.]

03 July 1996

June's Finds [heavy sixer, Chuck Norris, H.E.R.O., blue 2600 catalog, original Odyssey games, Pong coin-op, Scramble handheld, Vectrex]

[Originally posted to rec.games.video.classic.]

Well, I kept meaning to write up weekly finds, but never seemed to get to it. Here's a summary of what I found in June (or thereabouts).

1. A six-switch 2600 (possibly an original) with 40+ games for $18. (Less than $0.50 per game plus the system for free is how I figure it.) Highlights include Chuck Norris (Xonox single-ender), Star Wars: The Arcade Game (my second; no offers yet, please), H.E.R.O. w/manual, and Space Shuttle w/manual & overlay (I bought it new post-Crash, so I got a black & white manual and no overlay, but blue label.). Many other games had manuals as well, plus some game catalogs. One catalog was an original blue Atari which, combined with how heavy I thought the system was, leads me to think it's an original. I haven't had a chance to test it or the carts yet. I seem to have misplaced my alcohol for cleaning them.

One pair of paddles has been "fixed". The guy put new knobs on them, which are stiffer than the old ones. He said he'd been meaning to give it all to his grandchildren, but he never remembered. When he was cleaning out his shed for the yard sale, he decided to put it out, too.

2. Some boxes of original Odyssey games. I was amazed. I never figured I'd see anything like these. I was disappointed to find out each game didn't include a new card. Nevertheless, I now have cards 7 and 8 to go with 1-6, 9. 8) Oh, and they've already been traded for a bunch of neat stuff, so don't ask.

3. Pong coin-op by Atari. Yes, the first commercially successful coin-op video game is *my* first coin-op! Unfortunately, it doesn't work . . . yet. Oh, and yes, I found it at a thrift store. The same day, I saw a Zaxxon coin-op at another thrift store, but it was more expensive and I never really cared for Zaxxon. It was the first time I'd ever seen a coin-op at a thrift store.

4. A few good Atari 8-bits carts: Miner 2049er, Decathalon, Popeye, and Star Trek: SOS. Can you say "trade bait"? I knew you could. 8)

5. Scramble "hand-held" by Tomy. Works great and in good shape. I'm impressed by how fun and challenging it is so far. Between it and the Coleco Frogger mini-arcade I bought last year, I guess I've got a collection started. 8)

6. Something good should be on it's way to my house. I don't want to say anything more for fear of jinxing it. Let's just say I'm adding a new system to my list to collect for (currenty 2600, 7800, and original Odyssey (I guess)) and finding cartridges won't be easy.

7. A co-worker knew I collected old video games, but asked if I also collected memorabilia. Of course I answered yes, so the next day he brought me a Robot Tank poster in mint condition! His parents had brought it down with a bunch of his stuff from their house. It's been a while since I've seen the RT box, but I'm almost positive this art isn't the same. Does anybody know the scoop on how one originally got these? Send UPC's or what?

[The first set of 2600 items came from a yard sale.

The boxed original Odyssey games came from a Magnavox dealer that was going out of business. Oddly enough, it was where my regular comic book store, The Deep, is now located at N. Memorial Parkway and Mock Road. These were sets of games still in the shipping boxes. After buying one, the manager (owner?) told me there were more in the trash. They took me around to a room outside, in the back. There were many more of these shipping boxes of original Odyssey games! I left behind many that were water damaged, a decision I now regret some. I wound up trading away all the extra boxes for a lengthy list of items from Jerry Greiner, a major collector who had made a business out of classic video games. They were available from his site, www.atari2600.com, for a long time, but now I no longer see them there.

The story of my Pong coin-op can be found in an 18 June 1996 entry. The Zaxxon I saw at the Downtown Rescue Mission Thrift Store, back when it was still on 9th Ave. SW, just around the bend from Seminole Drive. I'll say more about #6 below. The Robot Tank poster came from the same co-worker who I later bought his complete 5200 collection. — 2 July 2010]



Date: 9 July 1996

In article <4rf1r0$o6h@taco.cc.ncsu.edu>, John Vivian Matthews wrote:
>But isn't there a multicart for the Vec...oops.
>
>matt
>
>ps And I'm only guessing...

Well, it was a good guess. My Vectrex finally arrived yesterday (Monday) evening. One controller, no overlays, no manuals, Minestorm ('natch), Armor Attack cartridge, and Berzerk on a PROM board with no case. A multicart and converted Sega controller are definitely on my "wish list" now. AFAIK, I'm the first rgvc'er in Alabama to get one. I know one guy has some cartridges, so we'll have to get together some time and test them. (Hi, Ralph.) This is a neat system and it's not going anywhere for a long, long time, emulator or not.

[The Vectrex came from Russ Melanson, who also did the original logo for my website, the Classic Video Games Nexus (defunct). He gave it to me, asking nothing in return. I was amazed. I still sent him some money, not nearly enough, as a high school graduation present.

Ralph was Ralph Hulcher, a collector in Birmingham, who I'd met the year before. We never did get together to test his Vectrex carts and eventually fell out of touch, unfortunately.
— 2 July 2010]