Showing posts with label arcade. Show all posts
Showing posts with label arcade. Show all posts

01 October 2008

Hallmark missed the point

How did this happen? I caught a post on Usenet a couple months ago saying there would a Pac-Man coin-op ornament released in October, so I set a reminder in my PDA. (That's what they're for, right?) It goes off today, so I go looking at the Hallmark web site to see if I can find the date. What I find is an ornament page with the photo you see to the right.

That's not the coin-op I remember and loved. Yes, it's yellow. Yes, the shape's right. Yes, it has the lovely, red-knobbed joystick. But the marquee and side art, two of the most important distinguishing characteristics of an arcade cabinet, are all wrong. What I remember is the classic Midway cabinets, like the one to the left (photo stolen from the KLOV).

What, I wondered, had gone wrong? Could it be that somehow, after Midway's Pac-Man contract expired and Namco got the rights back in the States that they could no longer use the art from Midway's cabinets? Is this, perhaps, what the cabinets looked like in Japan, except for having "Pac-Man" where it was "Puc-Man"?

Unfortunately, my Google fu failed me and I could not find a photo of the Japanese coin-op. But I did come across what you see to the right at the Brookstone web site: a 25th anniversary coin-op for home use. Look, right there on the side! That's the Midway artwork! (Yes, with a 25th anniversary Pac-Man logo over the top of it, but that's irrelevant.) Obviously, Namco can still use the artwork.

So now I'm just baffled. Hallmark has made a Pac-Man coin-op ornament, advertised under "Nostalgia & Fun," but made something that doesn't actually look like what Generation X will remember. Nostalgia is a very tricky thing. No, an item need not look exactly like the original to invoke it, but it needs to be close. Hallmark's ornament falls short of that. I don't care if it does make the original arcade sounds -- which is cool, I admit -- I'm not nearly as interested as I was and probably won't bother to buy it now.

Am I being to picky? Has my years of dedication to the classic video games as a hobby clouded my judgment? Will others not remember the Pac-Man cabinet as well as I? I may have to poll my friends. Maybe that's also a good excuse to let them know about my new blog!

14 July 1999

Re: Someone got Perfect Pacman Score????

[Originally posted to rec.games.video.classic as part of a lengthy thread about the original announcement of Billy Mitchell's perfect Pac-Man game.]

In article <r#1XL5Vz#GA.68@pet.hiwaay.net>, Lee Seitz wrote:
Okay, let's try this again. Looking at the split screen photo at VGR's web site (http://www.clark.net/pub/vgr/pics/pac-man.gif), and comparing to a normal board, it looks like there's 104 dots and two engergizers. So... [snip] 612,000 + 1040 + 51,000 + 100 + 204,000 + 2,459,600 = 3,327,740 Hmmm, now I'm 5,620 under. Assuming it appears okay and is edible, I believe 102 dots will only yield one key (5000 pts.), which still leaves me 620 points off. Heck, I think I'll just ask Mr. Day. I'll let y'all know what he says.
(Cross-posted to r.g.v.a.c because of similar threads there.) 

Well, Walter Day called me and conferenced in Billy Mitchell earlier this evening. (Surprised the heck out of me! He sent a brief e-mail earlier, but I was in a hurry and only half read it.) I'm not at liberty to reveal everything we discussed, but here's what I can tell you.

First, after the call, it occurred to me I could use MAME's cheat function to go straight to the split screen. (Why didn't we think of this before???) I think I miscounted the dots on the good half. There seem to be 112. Anyway, the key is that there are also dots on the bad half. (They're hard to see on the photo I referenced earlier because it's so small.) And they reset each time you die! So a perfect score includes eating these dots and dying, then repeat.

A perfect game also sets the number of lives to maximum. Since the game has a finite end, it was agreed among the top players that this should be done to allow the absolute maximum score to be achieved.

At this point I'm sick of trying to do the math, so I'm simply going to take Walter & Billy at their word that 3,333,360 is the max. possible score. I have no reason not to believe them.

Some other threads referenced classic magazines that gave higher scores and ways to get past the split screen. Quite simply, Walter didn't believe back then that people would lie about a video game score. In his defense, most players had signed documents from their local arcade saying they achieved the score they submitted. Apparently the arcade's simply went along with the lying claimants, either knowingly or unknowingly. After relating all this, Walter said, "I hope I'm not wrong now, but I was definitely wrong then." He seems to have enough different people who should know all telling him the same thing to be right this time. Thanks to him and Billy for taking the time to talk to me.

[The opening equation is: 255 boards of dots + split screen dots + 255 boards of energizers + split screen energizers + 17 boards of monsters (4 per energizer) + 255 boards of fruit. My total is off because there are 112 dots on the left side of the split screen, not 104. Note that the image above is much clearer than the one I mentioned on VGR's web site — which, as far as I know was the only one available at the time — so it was more difficult to count the dots.

Also, as I figured out, I forgot to include one key on the split screen for 5,000 points. So the total should be 3,332,820. That leaves 540 points to be picked up by eating the nine dots hidden on the right six times (five starting lives plus a bonus life).

I was utterly flabbergasted when Walter Day called me on the phone at home. And I don't think I gave him my phone number, either. Apparently he knew enough about my Classic Video Games Nexus site to think I had some standing in the classic video game community to deserve such treatment, and I certainly wasn't going to dissuade him. I later saw Mitchell play Ms. Pac-Man at Classic Gaming Expo 2K. His skill is awe-inspiring. — 18 June 2010]

[Here's the breakdown:


















I actually created this spreadsheet a long time ago, but it only occurred to me today, as I happened upon some detailed information on the split screen, to post it here. — 9 Jan 2013]

12 January 1999

My Best Brag Ever

[Originally posted to rec.games.video.classic.]

The short version:

Today, out of the blue, I got a working Missile Command coin-op in good condition! For free!!!

The long version:

A friend of mine sent me e-mail saying a coworker of his was getting rid of a Missile Command arcade game. I just happened to be checking my personal e-mail when his note arrived. (Thank goodness!) The guy was going to trash it if no one wanted it. My friend works very close by, so he said I could drive over and take a look. His coworker had it in the back of his truck.

Upon arrival, I found the Missile Command to be in good shape. The owner, who had had it dumped on him by his mother-in-law, said it worked, so I quickly agreed to take it. We transferred it to my friend's truck. At lunch, he drove it to my house and helped me get it situated.

I turned it on and it came up just fine. Of course, the text was in French, but I knew from the quick research I had done that it was just a switch setting. It was already in free play mode, so I tried a game. Everything worked, except the sound was barely audible and the trackball squeaked.

I managed to open it despite not having keys. (Thank God for DejaNews!) There was a pair of keys inside. After going to the trouble of printing out the switch settings, I discovered upon putting the back cover back in place there was a sheet with the switch setting stapled to the inside. D'oh!

It also showed me where the volume control is. Cranking it up revealed one speaker doesn't work, but I'm sure I can fix that later. I still can't believe I finally get to join VAPS! 8)

[Sadly, I was forced to sell the Missile Command about six years later when money was tight. VAPS is the Video Arcade Preservation Society. It was a group of people owning arcade video games at home. They established a web site in the early days of the Internet. Being able to join it seemed like a big and unattainable honor at the time. —11 June 2009]

03 July 1996

June's Finds [heavy sixer, Chuck Norris, H.E.R.O., blue 2600 catalog, original Odyssey games, Pong coin-op, Scramble handheld, Vectrex]

[Originally posted to rec.games.video.classic.]

Well, I kept meaning to write up weekly finds, but never seemed to get to it. Here's a summary of what I found in June (or thereabouts).

1. A six-switch 2600 (possibly an original) with 40+ games for $18. (Less than $0.50 per game plus the system for free is how I figure it.) Highlights include Chuck Norris (Xonox single-ender), Star Wars: The Arcade Game (my second; no offers yet, please), H.E.R.O. w/manual, and Space Shuttle w/manual & overlay (I bought it new post-Crash, so I got a black & white manual and no overlay, but blue label.). Many other games had manuals as well, plus some game catalogs. One catalog was an original blue Atari which, combined with how heavy I thought the system was, leads me to think it's an original. I haven't had a chance to test it or the carts yet. I seem to have misplaced my alcohol for cleaning them.

One pair of paddles has been "fixed". The guy put new knobs on them, which are stiffer than the old ones. He said he'd been meaning to give it all to his grandchildren, but he never remembered. When he was cleaning out his shed for the yard sale, he decided to put it out, too.

2. Some boxes of original Odyssey games. I was amazed. I never figured I'd see anything like these. I was disappointed to find out each game didn't include a new card. Nevertheless, I now have cards 7 and 8 to go with 1-6, 9. 8) Oh, and they've already been traded for a bunch of neat stuff, so don't ask.

3. Pong coin-op by Atari. Yes, the first commercially successful coin-op video game is *my* first coin-op! Unfortunately, it doesn't work . . . yet. Oh, and yes, I found it at a thrift store. The same day, I saw a Zaxxon coin-op at another thrift store, but it was more expensive and I never really cared for Zaxxon. It was the first time I'd ever seen a coin-op at a thrift store.

4. A few good Atari 8-bits carts: Miner 2049er, Decathalon, Popeye, and Star Trek: SOS. Can you say "trade bait"? I knew you could. 8)

5. Scramble "hand-held" by Tomy. Works great and in good shape. I'm impressed by how fun and challenging it is so far. Between it and the Coleco Frogger mini-arcade I bought last year, I guess I've got a collection started. 8)

6. Something good should be on it's way to my house. I don't want to say anything more for fear of jinxing it. Let's just say I'm adding a new system to my list to collect for (currenty 2600, 7800, and original Odyssey (I guess)) and finding cartridges won't be easy.

7. A co-worker knew I collected old video games, but asked if I also collected memorabilia. Of course I answered yes, so the next day he brought me a Robot Tank poster in mint condition! His parents had brought it down with a bunch of his stuff from their house. It's been a while since I've seen the RT box, but I'm almost positive this art isn't the same. Does anybody know the scoop on how one originally got these? Send UPC's or what?

[The first set of 2600 items came from a yard sale.

The boxed original Odyssey games came from a Magnavox dealer that was going out of business. Oddly enough, it was where my regular comic book store, The Deep, is now located at N. Memorial Parkway and Mock Road. These were sets of games still in the shipping boxes. After buying one, the manager (owner?) told me there were more in the trash. They took me around to a room outside, in the back. There were many more of these shipping boxes of original Odyssey games! I left behind many that were water damaged, a decision I now regret some. I wound up trading away all the extra boxes for a lengthy list of items from Jerry Greiner, a major collector who had made a business out of classic video games. They were available from his site, www.atari2600.com, for a long time, but now I no longer see them there.

The story of my Pong coin-op can be found in an 18 June 1996 entry. The Zaxxon I saw at the Downtown Rescue Mission Thrift Store, back when it was still on 9th Ave. SW, just around the bend from Seminole Drive. I'll say more about #6 below. The Robot Tank poster came from the same co-worker who I later bought his complete 5200 collection. — 2 July 2010]



Date: 9 July 1996

In article <4rf1r0$o6h@taco.cc.ncsu.edu>, John Vivian Matthews wrote:
>But isn't there a multicart for the Vec...oops.
>
>matt
>
>ps And I'm only guessing...

Well, it was a good guess. My Vectrex finally arrived yesterday (Monday) evening. One controller, no overlays, no manuals, Minestorm ('natch), Armor Attack cartridge, and Berzerk on a PROM board with no case. A multicart and converted Sega controller are definitely on my "wish list" now. AFAIK, I'm the first rgvc'er in Alabama to get one. I know one guy has some cartridges, so we'll have to get together some time and test them. (Hi, Ralph.) This is a neat system and it's not going anywhere for a long, long time, emulator or not.

[The Vectrex came from Russ Melanson, who also did the original logo for my website, the Classic Video Games Nexus (defunct). He gave it to me, asking nothing in return. I was amazed. I still sent him some money, not nearly enough, as a high school graduation present.

Ralph was Ralph Hulcher, a collector in Birmingham, who I'd met the year before. We never did get together to test his Vectrex carts and eventually fell out of touch, unfortunately.
— 2 July 2010]

18 June 1996

Pong found

[Originally posted to rec.games.video.arcade.collecting as "Pong found & help needed."]

Well, I'm *this* (| |) far away from being able to join VAPS. Today I finally bought a copy of Atari's Pong. (I figured I'd start at the beginning. 8)

I collect Atari 2600 cartridges. This is the only extent to which my finances have allowed me to collect video games. (Otherwise, I'd have a house full of coin-ops.) When looking at a local thrift store, I saw Pong standing there. I looked closer, and it said "Atari" and "Syzygy Engineered" on it. Wow, an original Pong! It was $40 and the electronics guy said it worked. I didn't have the money right then, knew my wife would kill me if I just brought it home, and didn't have a way of getting it home by myself anyway.

That evening I discussed it with my wife and we (okay, she) decided I could get it if the money didn't come out of the bank accounts. (This was incentive for me to finally sell my old computer.) A week and a bit later, the computer was sold, but I hadn't cleared out a space for the coin-op yet. Monday evening, she asked if I'd bought it yet and I said no, but took that as a go ahead. 8)

Today I went back to buy it with a coworker to help. We started to look around, and discovered they'd removed the TV and taken the cabinet outside! Aiiigghh! It didn't look like it had been outside long enough to get rained on, thank goodness. Unfortunately, one of the paddle knobs, which I'd noticed had been loose before, was
missing.

I went inside and talked to the people there (and found out their electronics guy was "no longer with them"). They said they'd tested it and it didn't work. Further discussion revealed that the TV didn't work. We went back and examined it. We came to the conclusion that it didn't seem to be missing any pieces, it was just empty because there wasn't much to it. I got it for $25 and we hauled it home.

[VAPS is the Video Arcade Preservation Society. It was a group of people owning arcade video games at home. They established a web site in the early days of the Internet. Being able to join it seemed like a big and unattainable honor at the time.

This post was originally made to ask a bunch of questions of coin-op collectors about my new acquisition. For the sake of the blog, I've edited them out. —11 June 2009]